Vision and mission
NFT may be a hot topic because it is getting increasingly consideration from all over the world. Numerous huge players have begun their NFT ventures, and lots of NFT ventures have been discharged, such as collecting, cultivating to induce the NFT and so on...
But most of those ventures overlook halt right there: no objective, no development, no creativity. Teddyverse is different. Teddyverse offers a base with energizing gameplay instead of fair, a NFT collection stage. Clients can involve their NFT Teddy in numerous special ways. Teddyverse has 4 classes and person players can total a mission, update heroes, and ammunition, battle bosses to gain astounding rewards, and much more in the future. Teddyverse Vision in Play-to-Earn literally is, because to start earning you need to download the Dapp and start playing instead of the other GameFi that Pay-to-Earn in his architecture.
Teddyverse Vision of Play-to-Earn Mechanic
In most modern GameFi projects, the Pay-to-Earn model is adopted, and how pure Play-to-Earn goes to another plan. By studying competitors and other games, we came to the conclusion that users need to provide uninterrupted access to the opportunity to join and play on an equal footing with others who come from the blockchain. Increasing the adoption and the number of potential players, and the subsequent immersion of players in the blockchain is a proposal for blockchain adaptation.
From the point of view of Gamers who have been within the crypto showcase for a long time, we accept that the diversions we fair said are a disappointment of the media. They deliver players trust of a compelling thought, but the result is the inverse. Players and engineers fail to recognize that the essential esteem of a game is for fun and unwinding. As long as there's still a mentality of playing recreations to win, the GameFi advertise will not be able to create.
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